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Sierra On-Line Games History: How it all Fits Together
In the realm of
vintage gaming, Sierra On-Line was the heavy-weight sales leader and gaming
company of choice for a generation of old-school gamers. Even today, this
elder statesman of gaming remains the collector's choice in the field of
old-school gaming software.
Sierra released a
plethora of software tiles on several gaming platforms, including MS-DOS,
Windows, Atari 2600, Atari ST, Nintendo Entertainment System, Commodore VIC-20,
Commodore 64 (C64), Commodore AMIGA, Apple II, Macintosh - even the Sega Master
System! However, in the interest of brevity, this article focuses on the
PC platforms only (Apple, Atari, IBM PC, and Commodore series of personal
computers).
The first Sierra
titles were shipped in ziplock bags - no cardboard boxes whatsoever! Mystery
House and The Wizard and the Princess are examples of
early titles that were released in this format. Realizing more sales would
result from the use of more professional-appearing packaging, the company began
to use full-color folders as packaging (around 8"x11" large) within
the next two years. (Examples of games released in the folder format are Ulysses
and the Golden Fleece and Softporn Adventure.) At
the time, games were one or two disks in size, manuals small, and the packaging
did not need to be very large to accommodate its contents. However, as
games became more sophisticated they required more diskettes, and more diskettes
meant that the folder concept was now seriously in jeopardy. Accordingly,
the first grey-boxed (with plastic inserts) packaging for Sierra software was
introduced in 1984, and games such as King's Quest II and Space
Quest were released.
Even so, the grey
boxes were still too small to fit the company's newer multi-disk games, and the
company discontinued their use in 1987, replacing them with a tan-colored,
two-piece box that had the Sierra logo printed on it, and a full-color slip
cover surrounding it. Gold Rush and King's Quest IV
are examples of this style of packaging. This worked well until some of
their games again began to bulge the box - such as The Adventures of Laura
Bow: The Colonel's Bequest and Conquests of Camelot: The Search
For The Grail - so Sierra once again changed their packaging to suit
their product. The two-piece box style was kept, but it grew
to around twice its size. The logo was removed, as was the color; the
boxes were now white. The full-color slipcase remained, also, and games
such as Ecoquest: The Lost Secret of the Rainforest and Conquests
of the Longbow: The Legend of Robin Hood are examples of games that used
the white box packaging method.
Now there was
plenty of room for the game disks, manuals and the myriad brochures and
advertising offers that the software came with...except technology jumped
forward, the CD-ROM drive was introduced, and disk-based software model became
obsolete. Now the white-box format was simply too big for its contents.
This left the Sierra marketing team at a crossroads: should they return to their
previous configuration, or boldly strike out in a new direction? Since it
was a board room decision, the company managed to do both: the box depth was
reduced to around its previous size, but the length and width of the box was
increased to 8.5"x10.5", much like a hardcover book. Games such
as Betrayal at Krondor and Phantasmagoria took
advantage of the increased visibility of this packaging size and had more
shelf-presence than their predecessors. But events outside the company
were soon to change the way Sierra presented their products once again!
Around 2000,
retailers banded together to ask software companies to reduce their box sizes to
more closely match their console game counterparts. Sierra was no
different than any of its competitors, seeing an advantage to reducing materials
costs and unwilling to risk the ire of the large retail chains that supplied
them with a steady revenue stream, so the company essentially reduced its box
size back to 1984 levels. Lords of the Realm III is an
example of this box format. Gone were the massive printed game manuals as
it was far less expensive to simply include a game manual file directly on the
CD.
Of course, as
technology marches on, there is no doubt that Sierra will be required to change
their packaging to better suit the times!

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